People ask me all the time, "How did you make 10 films—four of them features—while working full-time, raising a family, and dealing with the chaos of life?"
My answer never changes:
"Because I don’t do anything else."
I don’t waste time. I don’t hunt, fish, play sports, or sit around hoping things will magically happen. My free time is my work time. Seven days a week, 365.
To most people, that sounds insane. But what else are you going to do with your life? Watch TV? Scroll endlessly? Chase distractions so you can feel busy instead of actually doing something?
If you want to create something real—if you want to build a legacy—you have to be relentless.
Everything I’ve accomplished—filmmaking, writing, teaching, designing games—comes down to one simple rule:
That’s it. One thing. No excuses.
Write a page. Send an email. Sketch an idea. Learn a new tool. Research. Connect. Execute. Doesn’t matter how small—just move the damn ball forward.
Because here’s the truth: nobody is coming to rescue your dream. Nobody is going to carve out the perfect conditions for you. You either do the work, or you don’t. And if you do it every single day, it builds. It snowballs. And suddenly, the impossible thing you were dreaming about? It’s sitting in front of you.
In 2019, my work in Hollywood was slowing down. I took a step back and asked myself the most important question a creator can ask:
"How do you want to live?"
The answer hit me like a freight train. I wanted to spend the rest of my years in the RPG world—playing, creating, and building something that outlasts me.
But this wasn’t some new revelation. The seeds had been planted decades earlier.
Back in 1989, my friends and I built Galactic Battles, a sci-fi RPG that played like an action movie—fast, brutal, and cinematic. We wrote a 300-page manual, tested it at cons, and put it through the fire with players from all over the world. And then, like so many ambitious projects of youth, it got put in a box. Forgotten.
But it never let go of me.
That original print still sits on my shelf, staring me down like an old soldier waiting to go back into battle. And the itch never left.
So I made a call. It was time to bring it back.
That’s how Man of Ages was born.
It’s been five years now. Some of you are just hearing about it, but I’ve been hammering away, day after day, building this world brick by brick. Because that’s how it works. You don’t just have a dream—you build it. And you do it one step at a time.
So if you’ve got something burning inside you, stop waiting. Start now. Do one thing today. Then do another tomorrow. Stack the work. Stay in the fight.
And one day, when you look back, the impossible thing will be real.
If any of this hits home for you—if you’re tired of waiting, tired of excuses, and ready to actually finish something—then read my book:
👉 No One Gives A F Until It's Done
It’s the unfiltered truth about creative work—the struggle, the grind, and the reality that nobody cares about what you’re trying to do. They only care when it’s done.
So get to work. The world isn’t waiting.